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C# (CSharp) IGameObject.Spawn Examples
Programming Language:
C# (CSharp)
Class/Type:
IGameObject
Method/Function:
Spawn
Examples at hotexamples.com:
1
C# (CSharp) IGameObject.Spawn - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IGameObject.Spawn
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Destroy(29)
AddComponent(23)
Draw(10)
getGameObjectTag(9)
getYPosition(5)
getXPosition(5)
Clone(4)
Dispose(4)
getImage(3)
AddToWorld(3)
getBoundingBoxGeometry(2)
AddToUseList(2)
Equals(2)
Execute(2)
Find(2)
FitToWidth(1)
isCollidable(1)
FitToHeight(1)
getSize(1)
GetGeometricShape(1)
GetAvatarId(1)
getPosLeftTop(1)
OnCollisionDetected(1)
OnUpdate(1)
Serialize(1)
DiesInColliding(1)
Teleport(1)
Spawn(1)
Activated(1)
DiamondCollisionPoints(1)
Attach(1)
AddHealth(1)
AddIGameAction(1)
AddMetadata(1)
AddPositionComponent(1)
AddProperty(1)
AddScriptComponent(1)
AddTextureComponent(1)
AddToRoutingReferenceList(1)
As(1)
Ask(1)
Bottom(1)
Detach(1)
CanBeSoldBase(1)
CanMove(1)
CanSetWalkability(1)
Cast(1)
CollideWith(1)
Contains(1)
CopyInto(1)
Frequently Used Methods
Destroy (29)
AddComponent (23)
Draw (10)
getGameObjectTag (9)
getYPosition (5)
getXPosition (5)
Clone (4)
Dispose (4)
getImage (3)
AddToWorld (3)
Frequently Used Methods
getBoundingBoxGeometry (2)
AddToUseList (2)
Equals (2)
Execute (2)
Find (2)
FitToWidth (1)
isCollidable (1)
FitToHeight (1)
getSize (1)
GetGeometricShape (1)
GetAvatarId (1)
getPosLeftTop (1)
OnCollisionDetected (1)
OnUpdate (1)
Serialize (1)
DiesInColliding (1)
Teleport (1)
Spawn (1)
Activated (1)
DiamondCollisionPoints (1)
Frequently Used Methods
GetAvatarId (1)
getPosLeftTop (1)
OnCollisionDetected (1)
OnUpdate (1)
Serialize (1)
DiesInColliding (1)
Teleport (1)
Spawn (1)
Activated (1)
DiamondCollisionPoints (1)
Attach (1)
AddHealth (1)
AddIGameAction (1)
AddMetadata (1)
AddPositionComponent (1)
AddProperty (1)
AddScriptComponent (1)
AddTextureComponent (1)
AddToRoutingReferenceList (1)
As (1)
Ask (1)
Bottom (1)
Detach (1)
CanBeSoldBase (1)
CanMove (1)
CanSetWalkability (1)
Cast (1)
CollideWith (1)
Contains (1)
CopyInto (1)
Frequently Used Methods
Attach (1)
AddHealth (1)
AddIGameAction (1)
AddMetadata (1)
AddPositionComponent (1)
AddProperty (1)
AddScriptComponent (1)
AddTextureComponent (1)
AddToRoutingReferenceList (1)
As (1)
Ask (1)
Bottom (1)
Detach (1)
CanBeSoldBase (1)
CanMove (1)
CanSetWalkability (1)
Cast (1)
CollideWith (1)
Contains (1)
CopyInto (1)
CopyState (1)
DamageTaken (1)
AddAnimationComponent (1)
setPosition (1)
Example #1
0
Show file
File:
GameWorld.cs
Project:
jameshruby/agame
public void AddObject(IGameObject dude, int x, int y) { this.objects.Add(dude); dude.Spawn(x, y); }
x