/// <summary> /// /// </summary> /// <param name="dbContext"></param> /// <param name="gameHtmlInfoServer"></param> /// <param name="gameNodeServer"></param> /// <param name="mapper"></param> public GameStrategyServer(ApplicationDbContext dbContext, IGameHtmlInfoServer gameHtmlInfoServer, IGameNodeServer gameNodeServer, IMapper mapper) : base(dbContext) { _gameHtmlInfoServer = gameHtmlInfoServer; _gameNodeServer = gameNodeServer; _mapper = mapper; }
/// <summary> /// /// </summary> /// <param name="userServer"></param> /// <param name="nodeServer"></param> /// <param name="paragraphServer"></param> /// <param name="repository"></param> /// <param name="gameNodeServer"></param> /// <param name="gameStrategyServer"></param> public HomeController( IUserServer userServer, INodeServer nodeServer, IParagraphServer paragraphServer, IRepository <GameStrategy> repository, IGameNodeServer gameNodeServer, IGameStrategyServer gameStrategyServer ) { _userServer = userServer; _nodeServer = nodeServer; _paragraphServer = paragraphServer; _repository = repository; _gameNodeServer = gameNodeServer; _gameStrategyServer = gameStrategyServer; }
/// <summary> /// /// </summary> /// <param name="gameNodeServer"></param> public GameNodeController(IGameNodeServer gameNodeServer) { _gameNodeServer = gameNodeServer; }