/// <summary>
 ///
 /// </summary>
 /// <param name="dbContext"></param>
 /// <param name="gameHtmlInfoServer"></param>
 /// <param name="gameNodeServer"></param>
 /// <param name="mapper"></param>
 public GameStrategyServer(ApplicationDbContext dbContext,
                           IGameHtmlInfoServer gameHtmlInfoServer,
                           IGameNodeServer gameNodeServer,
                           IMapper mapper) : base(dbContext)
 {
     _gameHtmlInfoServer = gameHtmlInfoServer;
     _gameNodeServer     = gameNodeServer;
     _mapper             = mapper;
 }
 /// <summary>
 ///
 /// </summary>
 /// <param name="userServer"></param>
 /// <param name="nodeServer"></param>
 /// <param name="paragraphServer"></param>
 /// <param name="repository"></param>
 /// <param name="gameNodeServer"></param>
 /// <param name="gameStrategyServer"></param>
 public HomeController(
     IUserServer userServer,
     INodeServer nodeServer,
     IParagraphServer paragraphServer,
     IRepository <GameStrategy> repository,
     IGameNodeServer gameNodeServer,
     IGameStrategyServer gameStrategyServer
     )
 {
     _userServer         = userServer;
     _nodeServer         = nodeServer;
     _paragraphServer    = paragraphServer;
     _repository         = repository;
     _gameNodeServer     = gameNodeServer;
     _gameStrategyServer = gameStrategyServer;
 }
 /// <summary>
 ///
 /// </summary>
 /// <param name="gameNodeServer"></param>
 public GameNodeController(IGameNodeServer gameNodeServer)
 {
     _gameNodeServer = gameNodeServer;
 }