public void RemoveObserver(IGameManagerObserver observer) { gameManagerObservers.Remove(observer); }
public void RemoveObserver(IGameManagerObserver observer) { _observersList.Remove(observer); }
public void AddObserver(IGameManagerObserver observer) { gameManagerObservers.Add(observer); }
public void AddObserver(IGameManagerObserver observer) { _observersList.Add(observer); //Debug.Log (observer); }