Example #1
0
        public void AddSystem_Should_Increase_Count_Of_Systems()
        {
            const int expected = 1;
            var       system   = new LabelSystem(_channelManager, 10);

            Assert.Equal(0, _gameManager.Systems.Count());
            _gameManager.AddSystem(system);
            Assert.Equal(expected, _gameManager.Systems.Count());
        }