Example #1
0
 public void BoxInventoryArmour(IGameItem eqpdArmour, int?index = null, bool DisplayResaleValue = true)
 {
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 1, Console.CursorTop);
     if (index is null)
     {
         Console.Write($"> {eqpdArmour.Name}"); // hero.Name
     }
     else
     {
         // For the store
         Console.Write($"{index} > {eqpdArmour.Name}"); // hero.Name
     }
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 3, Console.CursorTop);
     Console.Write("<");
     Console.Write($"DEF: +{eqpdArmour.GetAttribute()}"); // Defense
     Console.Write(" | ");
     if (DisplayResaleValue)
     {
         Console.Write($"Value: {eqpdArmour.ResaleValue}"); // Value
     }
     else
     {
         // For the store
         Console.Write($"Value: {eqpdArmour.Value}"); // Value
     }
     Console.Write(">");
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
 }
Example #2
0
 internal void BoxInventoryPotion(IGameItem potion, int?index = null, bool displayResaleValue = true)
 {
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 1, Console.CursorTop);
     if (index is null)
     {
         Console.Write($"> {potion.Name}"); // hero.Name
     }
     else
     {
         Console.Write($"{index} > {potion.Name}"); // hero.Name
     }
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 3, Console.CursorTop);
     Console.Write("<");
     Console.Write($"Heals: +{potion.GetAttribute()}"); // Healing Value.
     Console.Write(" | ");
     if (displayResaleValue)
     {
         Console.Write($"Value: {potion.ResaleValue}"); // Value
     }
     else
     {
         // For the store
         Console.Write($"Value: {potion.Value}"); // Value
     }
     Console.Write(">");
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
 }
Example #3
0
 public void BoxInventoryWeapon(IGameItem eqpdWeapon, int?index = null, bool DisplayResaleValue = true)
 {
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 1, Console.CursorTop);
     if (index is null)
     {
         Console.Write($"> {eqpdWeapon.Name}"); // hero.Name
     }
     else
     {
         Console.Write($"{index} > {eqpdWeapon.Name}"); // hero.Name
     }
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
     Console.Write("\u2551");
     Console.SetCursorPosition(Console.CursorLeft + 3, Console.CursorTop);
     Console.Write("<");
     Console.Write($"STR: +{eqpdWeapon.GetAttribute()}"); // Strength
     Console.Write(" | ");
     if (DisplayResaleValue)
     {
         Console.Write($"Value: {eqpdWeapon.ResaleValue}"); //
     }
     else
     {
         // For the store
         Console.Write($"Value: {eqpdWeapon.Value}"); // Value
     }
     Console.Write(">");
     Console.SetCursorPosition(BlockMax - 1, Console.CursorTop);
     Console.Write("\u2551");
     Console.SetCursorPosition(BlockMin, CursorPos++);
 }