public void AddPlayer(GameClient client) { var slowPoke = new SlowPoke(client); slowPoke.SubscribeNotifications(Notify); _gameField.Enter(slowPoke); Notify(); }
public void AddPlayer(GameClient client) { var slowPoke = new SlowPoke(client); slowPoke.SubscribeNotifications(Notify); _gameField.Enter(slowPoke); Notify(); }