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C# (CSharp) IGameEngine.FireShot Examples
Programming Language:
C# (CSharp)
Class/Type:
IGameEngine
Method/Function:
FireShot
Examples at hotexamples.com:
1
C# (CSharp) IGameEngine.FireShot - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IGameEngine.FireShot
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Cleanup(4)
DoTurn(4)
AddPlayer(4)
DispatchEvents(4)
AddItem(3)
CreateGame(2)
AddObject(2)
EndGame(2)
EvalEuristic(1)
Duplicate(1)
ForwardState(1)
ExecutePlayerCommand(1)
FireShot(1)
GameLoop(1)
GameOver(1)
GameStateIsFinal(1)
Dispose(1)
Action(1)
CreateNewWorld(1)
AddDamageType(1)
ConfirmDesiredStartPosition(1)
CheckCollision(1)
AssignFactionToPlayers(1)
AreEqual(1)
AddWindow(1)
AddPlayerToGame(1)
AddOrUpdatePlayer(1)
AddGame(1)
AddEnemy(1)
LoadGameWorld(1)
Frequently Used Methods
Cleanup (4)
DoTurn (4)
AddPlayer (4)
DispatchEvents (4)
AddItem (3)
CreateGame (2)
AddObject (2)
EndGame (2)
EvalEuristic (1)
Duplicate (1)
Frequently Used Methods
ForwardState (1)
ExecutePlayerCommand (1)
FireShot (1)
GameLoop (1)
GameOver (1)
GameStateIsFinal (1)
Dispose (1)
Action (1)
CreateNewWorld (1)
AddDamageType (1)
ConfirmDesiredStartPosition (1)
CheckCollision (1)
AssignFactionToPlayers (1)
AreEqual (1)
AddWindow (1)
AddPlayerToGame (1)
AddOrUpdatePlayer (1)
AddGame (1)
AddEnemy (1)
LoadGameWorld (1)
Frequently Used Methods
ConfirmDesiredStartPosition (1)
CheckCollision (1)
AssignFactionToPlayers (1)
AreEqual (1)
AddWindow (1)
AddPlayerToGame (1)
AddOrUpdatePlayer (1)
AddGame (1)
AddEnemy (1)
LoadGameWorld (1)
Example #1
0
Show file
File:
BattleShip.cs
Project:
Alton-Powell/BattleShip
public bool FireShot(string targetedSquare) { return(_gameEngine.FireShot(targetedSquare)); }
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