Example #1
0
        public virtual void Setup(IGameDataParticleModel question, IGameDataParticleModel[] answers, Action <int> onClickButtonAnswer)
        {
            _gameView.Show(true);

            var q = GetQuestion(question);
            var a = GetAnswers(answers);

            _gameView.Setup(q, a, onClickButtonAnswer);
        }
Example #2
0
 protected override string GetQuestion(IGameDataParticleModel data)
 {
     return(data.GetName());
 }
Example #3
0
 protected override string GetQuestion(IGameDataParticleModel data)
 {
     return("Flag_normal_" + data.GetID().ToString("d2"));
 }
Example #4
0
 public override void Setup(IGameDataParticleModel question, IGameDataParticleModel[] answers, Action <int> onClickButtonAnswer)
 {
     base.Setup(question, answers, onClickButtonAnswer);
 }
Example #5
0
        public override void Setup(IGameDataParticleModel question, IGameDataParticleModel[] answers, Action <int> onClickButtonAnswer)
        {
            base.Setup(question, answers, onClickButtonAnswer);

            _gameView.AddSetting(question.GetName());
        }
Example #6
0
 protected virtual string GetQuestion(IGameDataParticleModel data)
 {
     return(null);
 }