public GLPhysicalDevice(IGLQueue queue, IGLDeviceEntrypoint entrypoint) { mDevice = new GLDevice(queue, entrypoint); }
public GLDevice(IGLQueue queue, IGLDeviceEntrypoint entrypoint) { mQueue = queue; mEntrypoint = entrypoint; }
public GLInstance(IGLQueue queue, IGLDeviceEntrypoint entrypoint) { mPhysicalDevices = new GLPhysicalDevice[1]; mPhysicalDevices[0] = new GLPhysicalDevice(queue, entrypoint); }