Example #1
0
        public double[] Equalize(double[] gains, WavData wavData)
        {
            var n              = FourierHelper.GetExpandedPow2(_windowLength + _filterLength - 1);
            var size           = wavData.Samples.Length + n - _windowLength;
            var result         = new double[size];
            var windows        = new double[size / _windowHopSize][];
            var windowsComplex = new Complex[size / _windowHopSize][];

            for (int i = 0; i < windows.Length; i++)
            {
                windows[i]        = new double[n];
                windowsComplex[i] = new Complex[n];
            }

            var windowFactors = _window.WindowFactors(_windowLength);
            var gainsComplex  = GenerateGains(gains, wavData.FormatChunk.SampleRate, n);

            for (int i = 0; i < windows.Length; i++)
            {
                for (int j = 0; j < _windowLength; j++)
                {
                    if (i * _windowHopSize + j < wavData.Samples.Length)
                    {
                        windows[i][j] = windowFactors[j] * wavData.Samples[i * _windowHopSize + j];
                    }
                    else
                    {
                        windows[i][j] = 0;
                    }
                }
                for (int j = _windowLength; j < n; j++)
                {
                    windows[i][j] = 0;
                }

                windowsComplex[i] = FourierTransform.FFT(windows[i]);
                windowsComplex[i] = AdjustGain(gainsComplex, windowsComplex[i]);
                windows[i]        = FourierTransform.IFFT(windowsComplex[i]);
            }

            for (int i = 0; i < windows.Length; i++)
            {
                for (int j = 0; j < windows[i].Length; j++)
                {
                    if (i * _windowHopSize + j < wavData.Samples.Length)
                    {
                        result[i * _windowHopSize + j] += windows[i][j];
                    }
                }
            }

            return(result);
        }
Example #2
0
        public double[] Process(WavData wavData)
        {
            var n      = FourierHelper.GetExpandedPow2(_windowLength + _filterLength - 1);
            var size   = wavData.Samples.Length + n - _windowLength;
            var result = new double[size];

            var windows        = new double[size / _windowHopSize][];
            var windowsComplex = new Complex[size / _windowHopSize][];

            for (int i = 0; i < windows.Length; i++)
            {
                windows[i]        = new double[n];
                windowsComplex[i] = new Complex[n];
            }

            if (_gain < 0)
            {
                _gain = 1 / Math.Abs(_gain) - 1;
            }

            var windowFactors = _window.WindowFactors(_windowLength);

            for (int i = 0; i < windows.Length; i++)
            {
                for (int j = 0; j < _windowLength; j++)
                {
                    if (i * _windowHopSize + j < wavData.Samples.Length)
                    {
                        windows[i][j] = windowFactors[j] * wavData.Samples[i * _windowHopSize + j];
                    }
                    else
                    {
                        windows[i][j] = 0;
                    }
                }
                for (int j = _windowLength; j < n; j++)
                {
                    windows[i][j] = 0;
                }
            }

            var freq       = wavData.FormatChunk.SampleRate / _lfo;
            var filterSize = _endBandFreq - _bandSize - _startBandFreq;

            for (int i = 0; i < windows.Length; i++)
            {
                var highPass = (Math.Sin(2 * Math.PI * i * _windowHopSize / freq) * 0.5 + 0.5) * filterSize + _startBandFreq;
                var lowPass  = highPass + _bandSize;

                var bandFilterFactors = BasicFilter.BandPassFilterFactors(lowPass, highPass, wavData.FormatChunk.SampleRate, _filterLength, n);

                windowsComplex[i] = FourierTransform.FFT(windows[i]);
                for (int j = 0; j < windowsComplex[i].Length; j++)
                {
                    windowsComplex[i][j] += windowsComplex[i][j] * bandFilterFactors[j] * _gain;
                }
                windows[i] = FourierTransform.IFFT(windowsComplex[i]);
            }

            for (int i = 0; i < windows.Length; i++)
            {
                for (int j = 0; j < windows[i].Length; j++)
                {
                    if (i * _windowHopSize + j < wavData.Samples.Length)
                    {
                        result[i * _windowHopSize + j] += windows[i][j];
                    }
                }
            }

            return(result);
        }