Example #1
0
        public override void OnStateEnter()
        {
            guide = player.FlingFlowerGuide;
            guide.CurrentFlower.PickDirection(player);

            if (player.CarriedItem != null)
            {
                player.CarriedItem.Hide();
            }
        }
Example #2
0
        public override void OnStateEnter()
        {
            startedCharging = false;
            guide           = player.FlingFlowerGuide;

            guide.SetMaxCharge(powersSettings.AimableFlingFlowerMaxVelocity);
            guide.Show();
            guide.ResetCharge();
            GameManager.Mouse.Swap("aim");

            if (player.CarriedItem != null)
            {
                player.CarriedItem.Hide();
            }
        }