public void DrawSummary(IFleetAdmiral playerAdmiral, IFleetAdmiral enemyAdmiral) { if (enemyAdmiral.IsDefeated) { Console.WriteLine("You won!"); } if (playerAdmiral.IsDefeated) { Console.WriteLine("Enemy won!"); } }
public void DrawBoards(IFleetAdmiral playerAdmiral, IFleetAdmiral enemyAdmiral) { Console.Clear(); Console.WriteLine(); Console.WriteLine(" PLAYER HITS ENEMY HITS "); Console.WriteLine(" a b c d e f g h i j a b c d e f g h i j "); Console.WriteLine(" +-------------------+ +-------------------+"); Console.WriteLine(" 1| | | |"); Console.WriteLine(" 2| | | |"); Console.WriteLine(" 3| | | |"); Console.WriteLine(" 4| | | |"); Console.WriteLine(" 5| | | |"); Console.WriteLine(" 6| | | |"); Console.WriteLine(" 7| | | |"); Console.WriteLine(" 8| | | |"); Console.WriteLine(" 9| | | |"); Console.WriteLine(" 10| | | |"); Console.WriteLine(" +-------------------+ +-------------------+"); Console.WriteLine(); foreach (var item in enemyAdmiral.Fleet.ShotsRecorded) { DrawHit(item.Key, item.Value, 4, 4); } foreach (var item in playerAdmiral.Fleet.ShotsRecorded) { DrawHit(item.Key, item.Value, 30, 4); } if (playerAdmiral.LastShotResult > 0) { Console.WriteLine($"Enemy {(ShipSize)playerAdmiral.LastShotResult} hit (size {playerAdmiral.LastShotResult})"); } if (enemyAdmiral.LastShotResult > 0) { Console.WriteLine($"Player {(ShipSize)enemyAdmiral.LastShotResult} hit (size {enemyAdmiral.LastShotResult})"); } Console.WriteLine(); }
public void ShootAt(IFleetAdmiral opponent) { this.LastShotResult = opponent.Fleet.AcceptShot(strategy.Resolve ?? throw new BattleCoordinateException()); }