Example #1
0
    private void Start()
    {
        //TODO extract
        // Find level layout
        lava    = TryGetTransform(GameObject.Find("Moving Lava"));
        floor   = TryGetTransform(GameObject.Find("Floor"));
        ceiling = TryGetTransform(GameObject.Find("Ceiling"));

        flapController = GetComponent <IFlapController>();

        // Find all other dragons
        dragons = new List <DamageController>(FindObjectsOfType <DamageController>());
        dragons.Remove(GetComponent <DamageController>());
    }
Example #2
0
 void Start()
 {
     flapController = GetComponent <DragonController>();
     Destroy(GetComponent <AIInput>());
 }