Example #1
0
 public GameStarter(IEventHub eventHub, IFetchRoom roomFetcher, IPersistRooms persister)
 {
     _eventHub    = eventHub;
     _roomFetcher = roomFetcher;
     _persister   = persister;
 }
Example #2
0
 public RoomStateSender(IEventHub eventHub, IFetchRoom fetcher)
 {
     _eventHub = eventHub;
     _fetcher  = fetcher;
 }
Example #3
0
 public RoomJoiner(IEventHub eventHub, IFetchRoom fetcher, IPersistRooms persister)
 {
     _eventHub  = eventHub;
     _persister = persister;
     _fetcher   = fetcher;
 }
Example #4
0
 public CharacterPicker(IEventHub eventHub, IFetchRoom fetcher, IPersistRooms persister)
 {
     _eventHub  = eventHub;
     _persister = persister;
     _fetcher   = fetcher;
 }