Example #1
0
        //tiles = 16 means 16 x 16 atlas
        public List <Bitmap> Atlas2dInto1d(Bitmap atlas2d, int tiles, int atlassizezlimit)
        {
            IFastBitmap orig = d_FastBitmapFactory();

            orig.bmp = atlas2d;

            int tilesize = atlas2d.Width / tiles;

            int           atlasescount = Math.Max(1, (tiles * tiles * tilesize) / atlassizezlimit);
            List <Bitmap> atlases      = new List <Bitmap>();

            orig.Lock();

            //256 x 1
            IFastBitmap atlas1d = null;

            for (int i = 0; i < tiles * tiles; i++)
            {
                int x            = i % tiles;
                int y            = i / tiles;
                int tilesinatlas = (tiles * tiles / atlasescount);
                if (i % tilesinatlas == 0)
                {
                    if (atlas1d != null)
                    {
                        atlas1d.Unlock();
                        atlases.Add(atlas1d.bmp);
                    }
                    atlas1d     = d_FastBitmapFactory();
                    atlas1d.bmp = new Bitmap(tilesize, atlassizezlimit);
                    atlas1d.Lock();
                }
                for (int xx = 0; xx < tilesize; xx++)
                {
                    for (int yy = 0; yy < tilesize; yy++)
                    {
                        int c = orig.GetPixel(x * tilesize + xx, y * tilesize + yy);
                        atlas1d.SetPixel(xx, (i % tilesinatlas) * tilesize + yy, c);
                    }
                }
            }
            atlas1d.Unlock();
            atlases.Add(atlas1d.bmp);
            orig.Unlock();
            return(atlases);
        }