Example #1
0
        public override bool UpdateLayout(LayoutingType layoutType)
        {
            RegisteredLayoutings &= (~layoutType);

            if (layoutType == LayoutingType.ArrangeChildren)
            {
                ComputeChildrenPositions();

                //if no layouting remains in queue for item, registre for redraw
                if (RegisteredLayoutings == LayoutingType.None && IsDirty)
                {
                    IFace.EnqueueForRepaint(this);
                }

                return(true);
            }

            return(base.UpdateLayout(layoutType));
        }
Example #2
0
        public override bool UpdateLayout(LayoutingType layoutType)
        {
            RegisteredLayoutings &= (~layoutType);

            if (layoutType == LayoutingType.ArrangeChildren)
            {
                //allow 1 child to have size to 0 if stack has fixed or streched size policy,
                //this child will occupy remaining space
                //if stack size policy is Fit, no child may have stretch enabled
                //in the direction of stacking.
                ComputeChildrenPositions();

                //if no layouting remains in queue for item, registre for redraw
                if (RegisteredLayoutings == LayoutingType.None && IsDirty)
                {
                    IFace.EnqueueForRepaint(this);
                }

                return(true);
            }

            return(base.UpdateLayout(layoutType));
        }
Example #3
0
        public override bool UpdateLayout(LayoutingType layoutType)
        {
            RegisteredLayoutings &= (~layoutType);

            if (layoutType == LayoutingType.ArrangeChildren && Children.Count > 0)
            {
                Rectangle cb = ClientRectangle;

                int tabSpace = tabWidth + leftSlope;
                int tc       = Children.Count(c => c.Visible == true);

                if (tc > 0)
                {
                    tabSpace = Math.Min(tabSpace, (cb.Width - rightSlope) / tc);
                }

                if (tabSpace < tabWidth + leftSlope)
                {
                    adjustedTab = tabSpace - leftSlope;
                }
                else
                {
                    adjustedTab = -1;
                }

                //Console.WriteLine ("tabspace: {0} tw:{1}", tabSpace, tabWidth);

                childrenRWLock.EnterReadLock();
                TabItem[] tabItms = Children.Cast <TabItem>().OrderBy(t => t.ViewIndex).ToArray();
                childrenRWLock.ExitReadLock();
                int curOffset = leftSlope;

                for (int i = 0; i < tabItms.Length; i++)
                {
                    if (!tabItms [i].Visible)
                    {
                        continue;
                    }
                    tabItms [i].NotifyValueChanged("TabHeight", tabHeight);
                    tabItms [i].NotifyValueChanged("TabWidth", TabWidth);
                    if (!tabItms [i].IsDragged)
                    {
                        tabItms [i].TabOffset = curOffset;
                        //Console.WriteLine ("offset: {0}=>{1}", tabItms [i].Name, tabItms [i].TabOffset);
                    }
                    if (Orientation == Orientation.Horizontal)
                    {
                        curOffset += tabSpace;
                    }
                    else
                    {
                        curOffset += tabSpace;
                    }
                }

                //if no layouting remains in queue for item, registre for redraw
                if (RegisteredLayoutings == LayoutingType.None && IsDirty)
                {
                    IFace.EnqueueForRepaint(this);
                }

                return(true);
            }

            return(base.UpdateLayout(layoutType));
        }