#pragma warning restore 618 public void TestFixtureSetUp() { BossManager = MockRepository.GenerateStub <IBossManager>(); BulletManager = MockRepository.GenerateStub <IBulletManager>(); CollisionManager = MockRepository.GenerateStub <ICollisionManager>(); CommandManager = MockRepository.GenerateStub <ICommandManager>(); ConfigManager = MockRepository.GenerateStub <IConfigManager>(); ContentManager = MockRepository.GenerateStub <IContentManager>(); ControlManager = MockRepository.GenerateStub <IControlManager>(); DebugManager = MockRepository.GenerateStub <IDebugManager>(); DelayManager = MockRepository.GenerateStub <IDelayManager>(); DeviceManager = MockRepository.GenerateStub <IDeviceManager>(); EnemyManager = MockRepository.GenerateStub <IEnemyManager>(); EventManager = MockRepository.GenerateStub <IEventManager>(); ExplosionManager = MockRepository.GenerateStub <IExplosionManager>(); IconManager = MockRepository.GenerateStub <IIconManager>(); ImageManager = MockRepository.GenerateStub <IImageManager>(); InputManager = MockRepository.GenerateStub <IInputManager>(); LevelManager = MockRepository.GenerateStub <ILevelManager>(); MoverManager = MockRepository.GenerateStub <IMoverManager>(); RandomManager = MockRepository.GenerateStub <IRandomManager>(); RenderManager = MockRepository.GenerateStub <IRenderManager>(); ResolutionManager = MockRepository.GenerateStub <IResolutionManager>(); ScoreManager = MockRepository.GenerateStub <IScoreManager>(); ScreenManager = MockRepository.GenerateStub <IScreenManager>(); SoundManager = MockRepository.GenerateStub <ISoundManager>(); SpriteManager = MockRepository.GenerateStub <ISpriteManager>(); StateManager = MockRepository.GenerateStub <IStateManager>(); StopwatchManager = MockRepository.GenerateStub <IStopwatchManager>(); StorageManager = MockRepository.GenerateStub <IStorageManager>(); TextManager = MockRepository.GenerateStub <ITextManager>(); ThreadManager = MockRepository.GenerateStub <IThreadManager>(); FileManager = MockRepository.GenerateStub <IFileManager>(); Logger = MockRepository.GenerateStub <ILogger>(); }
#pragma warning restore 618 public void TestFixtureTearDown() { BossManager = null; BulletManager = null; CollisionManager = null; CommandManager = null; ConfigManager = null; ContentManager = null; ControlManager = null; DebugManager = null; DelayManager = null; DeviceManager = null; EnemyManager = null; EventManager = null; ExplosionManager = null; IconManager = null; ImageManager = null; InputManager = null; LevelManager = null; MoverManager = null; RandomManager = null; RenderManager = null; ResolutionManager = null; ScoreManager = null; ScreenManager = null; SoundManager = null; SpriteManager = null; StateManager = null; StopwatchManager = null; StorageManager = null; TextManager = null; ThreadManager = null; FileManager = null; Logger = null; }
public GameManager ( IBossManager bossManager, IBulletManager bulletManager, ICollisionManager collisionManager, ICommandManager commandManager, IConfigManager configManager, IContentManager contentManager, IControlManager controlManager, IDebugManager debugManager, IDelayManager delayManager, IDeviceManager deviceManager, IEnemyManager enemyManager, IEventManager eventManager, IExplosionManager explosionManager, IIconManager iconManager, IImageManager imageManager, IInputManager inputManager, ILevelManager levelManager, IMoverManager moverManager, IRandomManager randomManager, IRenderManager renderManager, IResolutionManager resolutionManager, IScoreManager scoreManager, IScreenManager screenManager, ISoundManager soundManager, ISpriteManager spriteManager, IStateManager stateManager, IStopwatchManager stopwatchManager, IStorageManager storageManager, ITextManager textManager, IThreadManager threadManager, IFileManager fileManager, ILogger logger ) { BossManager = bossManager; BulletManager = bulletManager; CollisionManager = collisionManager; CommandManager = commandManager; ConfigManager = configManager; ContentManager = contentManager; ControlManager = controlManager; DebugManager = debugManager; DelayManager = delayManager; DeviceManager = deviceManager; EnemyManager = enemyManager; EventManager = eventManager; ExplosionManager = explosionManager; ImageManager = imageManager; IconManager = iconManager; InputManager = inputManager; LevelManager = levelManager; MoverManager = moverManager; RandomManager = randomManager; RenderManager = renderManager; ResolutionManager = resolutionManager; ScoreManager = scoreManager; ScreenManager = screenManager; SoundManager = soundManager; SpriteManager = spriteManager; StateManager = stateManager; StopwatchManager = stopwatchManager; StorageManager = storageManager; TextManager = textManager; ThreadManager = threadManager; FileManager = fileManager; Logger = logger; }