/// <summary> /// Register new /// <see cref="IEventCounterFactory"/>. /// </summary> /// <remarks> /// Register new /// <see cref="IEventCounterFactory"/> /// . Does nothing if same factory was already registered. /// </remarks> /// <param name="factory"> /// /// <see cref="IEventCounterFactory"/> /// to be registered /// </param> public virtual void Register(IEventCounterFactory factory) { if (factory != null) { factories.Put(factory, true); } }
/// <summary> /// Unregister specified /// <see cref="IEventCounterFactory"/>. /// </summary> /// <remarks> /// Unregister specified /// <see cref="IEventCounterFactory"/> /// . Does nothing if this factory wasn't registered first. /// </remarks> /// <param name="factory"> /// /// <see cref="IEventCounterFactory"/> /// to be unregistered /// </param> /// <returns> /// /// <see langword="true"/> /// if specified factory was registered first /// </returns> public virtual bool Unregister(IEventCounterFactory factory) { if (factory != null) { return(factories.JRemove(factory) != null); } return(false); }
/// <summary> /// Checks whether the specified /// <see cref="IEventCounterFactory"/> /// is registered. /// </summary> /// <param name="factory"> /// /// <see cref="IEventCounterFactory"/> /// to be checked /// </param> /// <returns> /// /// <see langword="true"/> /// if the specified factory is registered /// </returns> public virtual bool IsRegistered(IEventCounterFactory factory) { if (factory != null) { return(factories.ContainsKey(factory)); } return(false); }