Example #1
0
 /// <summary>
 /// }{debug
 /// 初始化记忆库时,需要给一定的优质记忆,否则记忆库里全是错误记忆,当action可选范围很大时,无法拟合
 /// </summary>
 /// <param name="rememberSize"></param>
 public void PreRemember(int rememberSize)
 {
     double[] state = _env.Reset();
     for (int i = 0; i < rememberSize; i++)
     {
         //增加随机探索记忆
         double[] action = _env.RandomAction();
         var(nextState, reward) = _env.Step(action);
         Remember(state, action, 0, reward, nextState);
         state = nextState;
     }
 }