public void InvokeServer(IEntityServerHandler target) { ((IBulletServerHandler)target).OnHit(x, y); }
public void InvokeServer(IEntityServerHandler target) { }
public void InvokeServer(IEntityServerHandler target) { ((ISpaceShipServerHandler)target).OnShoot(x, y, dx, dy); }
public void InvokeServer(IEntityServerHandler target) { ((ISpaceShipServerHandler)target).OnSay(msg); }
public void InvokeServer(IEntityServerHandler target) { ((IBulletServerHandler)target).OnTag(tag); }
public void InvokeServer(IEntityServerHandler target) { ((ISpaceShipServerHandler)target).OnMove(x, y); }