public void HandleCollision(IEnemy enemy) { if (mario.IsStarMario() && result != Direction.None) { enemy.Beflipped(); SoundManager.Instance.PlaySoundEffect(SoundString.flip); ScoringSystem.Instance.AddPointsForStompingEnemy(enemy); } if (result == Direction.Up) { enemy.BeStomped(); SoundManager.Instance.PlaySoundEffect(SoundString.stomp); } if (enemy.EnemyState is StompedKoopaState && result == Direction.Right) { enemy.TurnLeft(); SoundManager.Instance.PlaySoundEffect(SoundString.flip); } else if (enemy.EnemyState is StompedKoopaState && result == Direction.Left) { enemy.TurnRight(); SoundManager.Instance.PlaySoundEffect(SoundString.flip); } }
public void EnemyBumpedBlockReact(IEnemy enemy) { if (block is BumpedBlockDecorator) { enemy.Beflipped(); ScoringSystem.Instance.AddPointsForEnemyBelowBlockHit(enemy); } }
private void GoombaKoopaReact(IEnemy enemyParam) { if (enemyParam.EnemyState is LeftStompedKoopaState && result == Direction.Right || enemyParam.EnemyState is RightStompedKoopaState && result == Direction.Left) { enemy.Beflipped(); Timer.ExtendTime(TimerUtil.Two); FloatingTimeBar.CreateNewTimeAnimation(enemyParam, TimerUtil.Three * TimerUtil.ExtentTime); ScoringSystem.Instance.AddPointsForEnemyHitByShell(enemyParam); } }
public void HandleCollision(IEnemy enemy) { enemy.Beflipped(); if (enemy.IsGoomba()) { ScoringSystem.Instance.AddPointsForFireballGoombaHit(enemy); } else { ScoringSystem.Instance.AddPointsForFireballKoopaHit(enemy); } }