public NodeDependencyAggregate(IPoint location, IObservableValue <bool> errorState, IEditableNodeLabel name, IObjectFactory factory) { Location = location; ErrorState = errorState; Name = name; Factory = factory; }
public static IEditableNodeLabel EditableNodeLabel(string labelText) { IEditableNodeLabel output = Laminar.New <IEditableNodeLabel>(); output.Name.Value = labelText; return(output); }
public void Deconstruct(out IPoint Location, out IObservableValue <bool> ErrorState, out IEditableNodeLabel Name, out INodeComponentList FieldList, out IObjectFactory Factory) { Location = this.Location; ErrorState = this.ErrorState; Name = this.Name; Factory = this.Factory; FieldList = this.FieldList; }