Example #1
0
 public void EnterGauntlet(int i_difficulty)
 {
     mGauntletManager.CurrentGauntletIndex = Index;
     mDungeonLoader.LoadDungeon(GAUNTLET_GAME_TYPE, Index, i_difficulty);
     mInventory.ConsumeGauntletKeyForIndex(Index);
     Hide();
 }
Example #2
0
 public void LoadDungeon()
 {
     mDungeonLoader.LoadDungeon(GameType, AreaId, DungeonId);
     Hide();
 }