Example #1
0
        public override void Draw(IDrawingGraphics drawingGraphics)
        {
            if (_image == null) return;

            switch (StretchType)
            {
                case StretchTypeOptions.None:
                    drawingGraphics.DrawImage(_image, 0, 0);
                    break;
                case StretchTypeOptions.Fill:
                    drawingGraphics.DrawImage(_image, 0, 0, Size.Width, Size.Height);
                    break;
                case StretchTypeOptions.Proportional:
                    var scaleX = 1.0 * Size.Width / _image.Width;
                    var scaleY = 1.0 * Size.Height / _image.Height;
                    var scale = Math.Min(1, Math.Min(scaleX, scaleY));
                    drawingGraphics.DrawImage(_image, 0, 0, (int)Math.Round(_image.Width * scale), (int)Math.Round(_image.Height * scale));
                    break;
            }
        }
Example #2
0
        public override void Draw(IDrawingGraphics drawingGraphics)
        {
            if (drawingGraphics == null)
                return;

            if ((_buffer == null) || (_needRepaint))
            {
                var newbuffer = new DoubleBuffer(Size);
                PaintBuffer(newbuffer.Graphics, new Rectangle(0, 0, Size.Width, Size.Height));
                _buffer = newbuffer;
                _needRepaint = false;
            }

            drawingGraphics.DrawImage(_buffer.Image, 0, 0);

            // draw direct to graphic for speed
            //drawingGraphics.Graphics.DrawImage(_buffer.Image, drawingGraphics.CalculateX(0), drawingGraphics.CalculateY(0));
        }
Example #3
0
 public override void Draw(IDrawingGraphics drawingGraphics)
 {
     drawingGraphics.DrawImage(this.image, 0, 0, Size.Width, Size.Height);
 }
Example #4
0
 public override void Draw(IDrawingGraphics drawingGraphics)
 {
     drawingGraphics.DrawImage(this.image, 0, 0, Size.Width, Size.Height);
 }
Example #5
0
        // GIANNI Added
        public void DrawTransparent(IDrawingGraphics drawingGraphics)
        {
            if (_image == null) return;

            // Set the transparency color key based on the upper-left pixel of the image.
            var bmp = _image as Bitmap;
            var transparentKeyColor = Color.Black; // DEFAULT BLACK, IF IT IS NOT POSSIBLE TO READ FROM IMAGE
            if(bmp != null)
                transparentKeyColor = bmp.GetPixel(0, 0);

            drawingGraphics.DrawImage(_image, 0, 0, Size.Width, Size.Height, transparentKeyColor);
        }