Example #1
0
 public static void DrawTextureReflection(STexture Texture, SRectF rect, SColorF color, SRectF bounds, float space, float height)
 {
     _Draw.DrawTextureReflection(Texture, rect, color, bounds, space, height);
 }
Example #2
0
 /// <summary>
 ///     Draws the reflection of a texture at the given position and with the given color
 /// </summary>
 /// <param name="textureRef"></param>
 /// <param name="rect">(Original) rectangle to draw the reflection for</param>
 /// <param name="color"></param>
 /// <param name="bounds"></param>
 /// <param name="space">Spacing between the rect and the reflection</param>
 /// <param name="height">Height of the reflection</param>
 public static void DrawTextureReflection(CTextureRef textureRef, SRectF rect, SColorF color, SRectF bounds, float space, float height, bool allMonitors = true)
 {
     _Draw.DrawTextureReflection(textureRef, rect, color, bounds, space, height, allMonitors);
 }