public void RunGame_WhenGameIsWon_CallsDisplayWin()
        {
            _inputManager.Stub(x => x.GetDirection()).Return(PlayerDirection.Right);
            _inputManager.Stub(x => x.GetYesNoResponse()).Return(false);
            _testGameState.Stub(x => x.HasWon()).Return(true);

            _game.RunGame();

            _displayManager.AssertWasCalled(x => x.DisplayWin(_testGameState));
        }