public InstrumentController( IInstrumentRepository instrumentRepository, IDifficultyRepository difficultyRepository, IMusicianRepository musicianRepository) { _instrumentRepository = instrumentRepository; _difficultyRepository = difficultyRepository; _musicianRepository = musicianRepository; }
public GameController( IDifficultyRepository difficultyRepository, ITypeRepository typeRepository, IQuizRepository quizRepository, IQuestionRepository questionRepository) { _difficultyRepository = difficultyRepository; _typeRepository = typeRepository; _quizRepository = quizRepository; _questionRepository = questionRepository; }
public PokemonService(IPokemonRepository pokemonRepository, IDifficultyRepository difficultyRepository) { this.pokemonRepository = pokemonRepository; this.difficultyRepository = difficultyRepository; }
public DifficultyService(IDifficultyRepository repository) { this.repository = repository; }
public CommonManager(IStatusRepository statusRepository, IDifficultyRepository difficultyRepository, IPriorityRepository priorityRepository) { _StatusRepository = statusRepository; _DifficultyRepository = difficultyRepository; _PriorityRepository = priorityRepository; }
public DifficultyService(IDifficultyRepository difficultyRepository) { DifficultyRepository = difficultyRepository; }
public DifficultyController(IDifficultyRepository difficultyRepository) { _difficultyRepository = difficultyRepository; }