public ManagerBitLockerUnlockHandler(IBroadcaster broadcaster, IDeviceController deviceController, ISession session, CryptoProvider cryptor) { this.broadcaster = broadcaster; this.deviceController = deviceController; this.session = session; this.cryptor = cryptor; }
public Form1(IDeviceController controller) { InitializeComponent(); mapper = new SquaredScreenRectDecorator(new ScreenToCoordinateMapper()); display = new PPIDisplay(ppi_pb, mapper); display.DmeStateChanged += Display_DmeStateChanged; this.controller = controller; UpdateForm(controller.Model); Visible = true; }
public RobotController(LeapListener leapListener, Device device) { Console.WriteLine(device.ToString()); _leapListener = leapListener; switch (device) { case Device.Platform: deviceController = new PlatformController(); break; case Device.ArmBigger: deviceController = new ArmBiggerController(); break; case Device.ArmSmaller: deviceController = new ArmSmallerController(); break; } _controlThread = new Thread(controlRobot); _controlThread.Start(); }
public MenuViewController(IDeviceController deviceController) { System.Diagnostics.Debug.Assert(deviceController != null); _deviceController = deviceController; _deviceController.OnStateChanged += OnStateChanged; _components = new System.ComponentModel.Container(); _notifyIcon = new NotifyIcon(_components) { ContextMenuStrip = new ContextMenuStrip(), Icon = Properties.Resources.NotReadyIcon, Text = "Overlay is not found", Visible = true, }; _notifyIcon.ContextMenuStrip.Opening += ContextMenuStrip_Opening; _hiddenWindow = new System.Windows.Window(); _hiddenWindow.Hide(); }
public STAApplicationContext() { SetupServer(); if (!featureToggles[isDeviceMockedKey]) { var touchOverlay = (new TouchOverlay()).AddToDisposeBag(_disposeBag); _deviceController = (IDeviceController)touchOverlay; _touchInputProvider = (IInputProvider)touchOverlay; } else { var deviceMock = (new DeviceMock()).AddToDisposeBag(_disposeBag); _deviceController = (IDeviceController)deviceMock; _touchInputProvider = (IInputProvider)deviceMock; } if (featureToggles[inputLoggingKey]) { _inputSerializer = (new InputSerializer(_touchInputProvider)) .AddToDisposeBag(_disposeBag); _inputLogger = (new InputLogger(_touchInputProvider)) .AddToDisposeBag(_disposeBag); } _tuioInputProvider = (new TuioObjectController(_touchInputProvider, _tangibleMarkerController)) .AddToDisposeBag(_disposeBag); _tuioServer = (new TuioServer(_tuioInputProvider)) .AddToDisposeBag(_disposeBag); _menuViewController = (new MenuViewController(_deviceController)) .AddToDisposeBag(_disposeBag); _deviceController.Init(); _deviceController.Start(); }
private void StartDriver() { IDeviceController driver = null; if (Name.Equals("Device", StringComparison.InvariantCulture)) { driver = new PhoneWindowsPhoneDeviceController(); } else { driver = ExecutingEmulatorVersion == WindowsPhoneVersion.Seven ? new EmulatorWindowsPhoneDeviceController(Name) : new Win8EmulatorWindowsPhoneDeviceController(Name, Port); } driver.Trace += (sender, args) => InvokeTrace(args); if (!driver.TryConnect()) { throw new AutomationException("Unable to connect to driver"); } DeviceController = driver; }
public bool SetHSVColor(string deviceOrGroupName, int hue, int sat, int?smooth = null) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetHSVColor(hue, sat, smooth).Result); }
public bool SetDefault(string deviceOrGroupName) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetDefault().Result); }
public Light(IDeviceController deviceController) { _deviceController = deviceController; }
public Light(IDeviceController deviceController, Color lightColor) { _deviceController = deviceController; LightColor = lightColor; }
public async Task <bool> SetPower(string deviceOrGroupName, bool state = true) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.SetPower(state)); }
public bool Toggle(string deviceOrGroupName) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.Toggle().Result); }
public bool TurnOn(string deviceOrGroupName, int?smooth = null, PowerOnMode mode = PowerOnMode.Normal) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.TurnOn(smooth, mode).Result); }
public ManagerDevicesRequestHandler(IDeviceController deviceController, ISession session) { this.deviceController = deviceController; this.session = session; }
public async Task <bool> TurnOn(string deviceOrGroupName, int?smooth = null, PowerOnMode mode = PowerOnMode.Normal) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.TurnOn(smooth, mode)); }
public async Task <bool> TurnOff(string deviceOrGroupName, int?smooth = null) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.TurnOff(smooth)); }
public async Task <bool> Toggle(string deviceOrGroupName) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.Toggle()); }
public async Task <bool> SetRGBColor(string deviceOrGroupName, int red, int green, int blue, int?smooth = null) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.SetRGBColor(red, green, blue, smooth)); }
public bool SetPower(string deviceOrGroupName, bool state = true) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetPower(state).Result); }
public bool SetRGBColor(string deviceOrGroupName, int red, int green, int blue, int?smooth = null) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetRGBColor(red, green, blue, smooth).Result); }
public bool TurnOff(string deviceOrGroupName, int?smooth = null) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.TurnOff(smooth).Result); }
public async Task <bool> SetHSVColor(string deviceOrGroupName, int hue, int sat, int?smooth = null) { IDeviceController device = _all[deviceOrGroupName] as IDeviceController; return(await device.SetHSVColor(hue, sat, smooth)); }
/// <summary> /// Constructor /// </summary> /// <param name="device"></param> /// <param name="start"></param> /// <param name="stop"></param> internal FluentFlow(IDeviceController device, Func <ColorFlow.ColorFlow, Task <bool> > start, Func <Task <bool> > stop) { this._device = device; this._startColorFlowMethod = start; this._stopColorFlowMethod = stop; }
public bool AdjustBrightness(string deviceOrGroupName, int percent, int?duration) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.AdjustBright(percent, duration).Result); }
public bool AdjustColorTemperature(string deviceOrGroupName, int percent, int?duration) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.AdjustColorTemperature(percent, duration).Result); }
public LightFactory(IDeviceController deviceController) { _controller = deviceController; }
public bool SetAdjust(string deviceOrGroupName, AdjustAction adjustAction, AdjustProperty adjustProperty) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetAdjust(adjustAction, adjustProperty).Result); }
public bool SetBrightness(string deviceOrGroupName, int brightness, int?smooth = null) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetBrightness(brightness, smooth).Result); }
private static async Task <bool> ExecuteTests(IDeviceController device, int?smooth = null) { bool success = true, globalSuccess = true; int delay = 1500; await Try(async() => { Console.WriteLine("powering on ..."); success = await device.SetPower(true, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("turn off ..."); success = await device.TurnOff(smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("turn on ..."); success = await device.TurnOn(smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("add cron ..."); success = await device.CronAdd(15, YeelightAPI.Models.Cron.CronType.PowerOff); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); if (device is IDeviceReader deviceReader) { await Try(async() => { Console.WriteLine("get cron ..."); CronResult cronResult = await deviceReader.CronGet(YeelightAPI.Models.Cron.CronType.PowerOff); globalSuccess &= (cronResult != null); WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); string name = null; await Try(async() => { Console.WriteLine("getting current name ..."); name = (await deviceReader.GetProp(PROPERTIES.name))?.ToString(); Console.WriteLine($"current name : {name}"); }); await Task.Delay(delay); await Try(async() => { Console.WriteLine("setting name 'test' ..."); success &= await deviceReader.SetName("test"); WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(2000); }); await Task.Delay(delay); await Try(async() => { Console.WriteLine("restoring name '{0}' ...", name); success &= await deviceReader.SetName(name); WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(2000); }); await Try(async() => { Console.WriteLine("getting all props ..."); Dictionary <PROPERTIES, object> result = await deviceReader.GetAllProps(); Console.WriteLine($"\tprops : {JsonConvert.SerializeObject(result)}"); await Task.Delay(2000); }); } await Try(async() => { Console.WriteLine("delete cron ..."); success = await device.CronDelete(YeelightAPI.Models.Cron.CronType.PowerOff); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); if (device is IBackgroundDeviceController backgroundDevice) { await Try(async() => { Console.WriteLine("powering on ..."); success = await backgroundDevice.BackgroundSetPower(true, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("turn off ..."); success = await backgroundDevice.BackgroundTurnOff(smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("turn on ..."); success = await backgroundDevice.BackgroundTurnOn(smooth, PowerOnMode.RGB); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Brightness to One..."); success = await backgroundDevice.BackgroundSetBrightness(1, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting brightness increase..."); success = await backgroundDevice.BackgroundSetAdjust(YeelightAPI.Models.Adjust.AdjustAction.increase, YeelightAPI.Models.Adjust.AdjustProperty.bright); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Brightness to 100 %..."); success = await backgroundDevice.BackgroundSetBrightness(100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting brightness decrease..."); success = await backgroundDevice.BackgroundSetAdjust(YeelightAPI.Models.Adjust.AdjustAction.decrease, YeelightAPI.Models.Adjust.AdjustProperty.bright); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Brightness to 50 %..."); success = await backgroundDevice.BackgroundSetBrightness(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to red ..."); success = await backgroundDevice.BackgroundSetRGBColor(255, 0, 0, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to green..."); success = await backgroundDevice.BackgroundSetRGBColor(0, 255, 0, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting color increase circle..."); success = await backgroundDevice.BackgroundSetAdjust(YeelightAPI.Models.Adjust.AdjustAction.circle, YeelightAPI.Models.Adjust.AdjustProperty.color); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to blue..."); success = await backgroundDevice.BackgroundSetRGBColor(0, 0, 255, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to red..."); success = await backgroundDevice.BackgroundSetHSVColor(0, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to green..."); success = await backgroundDevice.BackgroundSetHSVColor(120, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to blue..."); success = await backgroundDevice.BackgroundSetHSVColor(240, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Color Temperature to 1700k ..."); success = await backgroundDevice.BackgroundSetColorTemperature(1700, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting color temperature increase ..."); success = await backgroundDevice.BackgroundSetAdjust(YeelightAPI.Models.Adjust.AdjustAction.increase, YeelightAPI.Models.Adjust.AdjustProperty.ct); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Color Temperature to 6500k ..."); success = await backgroundDevice.BackgroundSetColorTemperature(6500, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Starting color flow ..."); int repeat = 0; ColorFlow flow = new ColorFlow(repeat, ColorFlowEndAction.Restore) { new ColorFlowRGBExpression(255, 0, 0, 1, 500), new ColorFlowRGBExpression(0, 255, 0, 100, 500), new ColorFlowRGBExpression(0, 0, 255, 50, 500), new ColorFlowSleepExpression(2000), new ColorFlowTemperatureExpression(2700, 100, 500), new ColorFlowTemperatureExpression(5000, 1, 500) }; success = await backgroundDevice.BackgroundStartColorFlow(flow); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(10 * 1000); }); await Try(async() => { Console.WriteLine("Stoping color flow ..."); success = await backgroundDevice.BackgroundStopColorFlow(); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Starting fluent color flow ..."); FluentFlow fflow = await backgroundDevice.BackgroundFlow() .RgbColor(255, 0, 0, 50, 1000) .Sleep(2000) .RgbColor(0, 255, 0, 50, 1000) .Sleep(2000) .RgbColor(0, 0, 255, 50, 1000) .Sleep(2000) .Temperature(2700, 100, 1000) .Sleep(2000) .Temperature(6500, 100, 1000) .Play(ColorFlowEndAction.Keep); await fflow.StopAfter(5000); WriteLineWithColor($"Color flow ended", ConsoleColor.DarkCyan); }); await Try(async() => { Console.WriteLine("adjust brightness ++"); success = await backgroundDevice.BackgroundAdjustBright(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust brightness --"); success = await backgroundDevice.BackgroundAdjustBright(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color ++"); success = await backgroundDevice.BackgroundAdjustColor(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color --"); success = await backgroundDevice.BackgroundAdjustColor(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color temperature ++"); success = await backgroundDevice.BackgroundAdjustColorTemperature(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color temperature --"); success = await backgroundDevice.BackgroundAdjustColorTemperature(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Toggling bulb state..."); success = await backgroundDevice.BackgroundToggle(); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); } await Try(async() => { Console.WriteLine("Setting Brightness to One..."); success = await device.SetBrightness(1, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting brightness increase..."); success = await device.SetAdjust(YeelightAPI.Models.Adjust.AdjustAction.increase, YeelightAPI.Models.Adjust.AdjustProperty.bright); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Brightness to 100 %..."); success = await device.SetBrightness(100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting brightness decrease..."); success = await device.SetAdjust(YeelightAPI.Models.Adjust.AdjustAction.decrease, YeelightAPI.Models.Adjust.AdjustProperty.bright); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Brightness to 50 %..."); success = await device.SetBrightness(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to red ..."); success = await device.SetRGBColor(255, 0, 0, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to green..."); success = await device.SetRGBColor(0, 255, 0, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting color increase circle..."); success = await device.SetAdjust(YeelightAPI.Models.Adjust.AdjustAction.circle, YeelightAPI.Models.Adjust.AdjustProperty.color); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting RGB color to blue..."); success = await device.SetRGBColor(0, 0, 255, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to red..."); success = await device.SetHSVColor(0, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to green..."); success = await device.SetHSVColor(120, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting HSV color to blue..."); success = await device.SetHSVColor(240, 100, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Color Temperature to 1700k ..."); success = await device.SetColorTemperature(1700, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting color temperature increase ..."); success = await device.SetAdjust(YeelightAPI.Models.Adjust.AdjustAction.increase, YeelightAPI.Models.Adjust.AdjustProperty.ct); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Setting Color Temperature to 6500k ..."); success = await device.SetColorTemperature(6500, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Starting color flow ..."); int repeat = 0; ColorFlow flow = new ColorFlow(repeat, ColorFlowEndAction.Restore) { new ColorFlowRGBExpression(255, 0, 0, 1, 500), new ColorFlowRGBExpression(0, 255, 0, 100, 500), new ColorFlowRGBExpression(0, 0, 255, 50, 500), new ColorFlowSleepExpression(2000), new ColorFlowTemperatureExpression(2700, 100, 500), new ColorFlowTemperatureExpression(5000, 1, 500) }; success = await device.StartColorFlow(flow); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(10 * 1000); }); await Try(async() => { Console.WriteLine("Stoping color flow ..."); success = await device.StopColorFlow(); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Starting fluent color flow ..."); FluentFlow fflow = await device.Flow() .RgbColor(255, 0, 0, 50, 1000) .Sleep(2000) .RgbColor(0, 255, 0, 50, 1000) .Sleep(2000) .RgbColor(0, 0, 255, 50, 1000) .Sleep(2000) .Temperature(2700, 100, 1000) .Sleep(2000) .Temperature(6500, 100, 1000) .Play(ColorFlowEndAction.Keep); await fflow.StopAfter(5000); WriteLineWithColor($"Color flow ended", ConsoleColor.DarkCyan); }); await Try(async() => { Console.WriteLine("adjust brightness ++"); success = await device.AdjustBright(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust brightness --"); success = await device.AdjustBright(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color ++"); success = await device.AdjustColor(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color --"); success = await device.AdjustColor(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color temperature ++"); success = await device.AdjustColorTemperature(50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("adjust color temperature --"); success = await device.AdjustColorTemperature(-50, smooth); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); await Try(async() => { Console.WriteLine("Toggling bulb state..."); success = await device.Toggle(); globalSuccess &= success; WriteLineWithColor($"command success : {success}", ConsoleColor.DarkCyan); await Task.Delay(delay); }); if (success) { WriteLineWithColor($"Tests are successful", ConsoleColor.DarkGreen); } else { WriteLineWithColor($"Tests failed", ConsoleColor.DarkRed); } return(globalSuccess); }
public bool SetColorTemperature(string deviceOrGroupName, int temperature, int?smooth = null) { IDeviceController device = GetControllerDevice(deviceOrGroupName); return(device.SetColorTemperature(temperature, smooth).Result); }