public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { if (ingredients.Length > 0) { temp.Clear(); foreach (var ingredient in ingredients) { if (ingredient.variants != null) { collector.Add(new PackedList <Goods>(ingredient.variants), DependencyList.Flags.IngredientVariant); } else { temp.Add(ingredient.goods); } } if (temp.Count > 0) { collector.Add(temp, DependencyList.Flags.Ingredient); } } collector.Add(crafters, DependencyList.Flags.CraftingEntity); if (sourceEntity != null) { collector.Add(new[] { sourceEntity.id }, DependencyList.Flags.SourceEntity); } }
public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { base.GetDependencies(collector, temp); if (prerequisites.Length > 0) { collector.Add(new PackedList <Technology>(prerequisites), DependencyList.Flags.TechnologyPrerequisites); } }
public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { base.GetDependencies(collector, temp); if (!enabled) { collector.Add(technologyUnlock, DependencyList.Flags.TechnologyUnlock); } }
public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { if (energy != null) { collector.Add(energy.fuels, DependencyList.Flags.Fuel); } if (mapGenerated) { return; } collector.Add(itemsToPlace, DependencyList.Flags.ItemToPlace); }
public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { base.GetDependencies(collector, temp); if (prerequisites.Length > 0) { collector.Add(new PackedList <Technology>(prerequisites), DependencyList.Flags.TechnologyPrerequisites); } if (hidden && !enabled) { collector.Add(Array.Empty <FactorioId>(), DependencyList.Flags.Hidden); } }
public override void GetDependencies(IDependencyCollector collector) { if (ingredients.Length > 0) { var ingList = new FactorioId[ingredients.Length]; for (var i = 0; i < ingredients.Length; i++) { ingList[i] = ingredients[i].goods.id; } collector.Add(ingList, DependencyList.Flags.Ingredient); } collector.Add(crafters, DependencyList.Flags.CraftingEntity); if (sourceEntity != null) { collector.Add(new[] { sourceEntity.id }, DependencyList.Flags.SourceEntity); } if (!enabled) { collector.Add(technologyUnlock, DependencyList.Flags.TechnologyUnlock); } }
public abstract void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp);
public override void GetDependencies(IDependencyCollector collector, List <FactorioObject> temp) { collector.Add(new PackedList <FactorioObject>(production.Concat(miscSources)), DependencyList.Flags.Source); }
public abstract void GetDependencies(IDependencyCollector collector);
public DependencyScanner UseCollector(IDependencyCollector collector) { _collectors.Add(collector); return(this); }