public void DownloadGameServerFiles(GameServer gameServer)
        {
            _logger.LogDebug("Attempting to get local game server files for game {name}", gameServer.Game.Name);
            var fullSourcePath = Path.Combine(_defaultDirs.GetGameFileDirectory(), gameServer.Game.ArchiveName);

            if (File.Exists(fullSourcePath))
            {
                try
                {
                    ZipFile.ExtractToDirectory(fullSourcePath, gameServer.HomeDirectory);
                    _logger.LogInformation("Completed extracting files for game server {id}", gameServer.Id);
                    gameServer.GameServerCurrentStats.Status = ServerStatusStates.Stopped;
                }
                catch (Exception e)
                {
                    _logger.LogError(e, "Error while trying to extract game files");
                    _mediator.Publish(new ServerInstallStatusNotification("Failed",
                                                                          $"Game server install failed during file extraction: {e.ToString()}"));
                    throw;
                }
            }
            else
            {
                _logger.LogError("Unable to find install files at {path}", fullSourcePath);
                _mediator.Publish(new ServerInstallStatusNotification("Failed",
                                                                      $"Unable to located game files {fullSourcePath}"));
                return;
            }
        }