public DebuggerClient(IDebuggerConnection connection) { Utilities.ArgumentNotNull("connection", connection); _connection = connection; _connection.OutputMessage += OnOutputMessage; _connection.ConnectionClosed += OnConnectionClosed; }
public DebuggerClient(IDebuggerConnection connection) { Utilities.ArgumentNotNull(nameof(connection), connection); this._connection = connection; this._connection.OutputMessage += this.OnOutputMessage; this._connection.ConnectionClosed += this.OnConnectionClosed; }
public DebuggerClient(IDebuggerConnection connection) { //Utilities.ArgumentNotNull("connection", connection); _connection = connection; _connection.OutputMessage += OnOutputMessage; _connection.ConnectionClosed += OnConnectionClosed; }
private NodeDebugger() { _connection = new DebuggerConnection(new NetworkClientFactory()); _connection.ConnectionClosed += OnConnectionClosed; _client = new DebuggerClient(_connection); _client.BreakpointEvent += OnBreakpointEvent; _client.CompileScriptEvent += OnCompileScriptEvent; _client.ExceptionEvent += OnExceptionEvent; _resultFactory = new EvaluationResultFactory(); _exceptionHandler = new ExceptionHandler(); _sourceMapper = new SourceMapper(); _fileNameMapper = new LocalFileNameMapper(); }
public DebuggerClientMarionette(IDebuggerConnection connection) { _connection = connection; _connection.OutputMessage += OnOutputMessage; _connection.ConnectionClosed += OnConnectionClosed; }
public NodeDebuggerClient(IDebuggerConnection connection) { _connection = connection; _connection.OutputMessage += OnOutputMessage; }