Example #1
0
        Guid GetEngineId(IDebugProgram2 pProgram)
        {
            string engineName;
            Guid   engineGuid;

            if (pProgram.GetEngineInfo(out engineName, out engineGuid) != VSConstants.S_OK)
            {
                return(Guid.Empty);
            }
            return(engineGuid);
        }
Example #2
0
 int IDebugProgram3.GetEngineInfo(out string pbstrEngine, out Guid pguidEngine)
 {
     return(IDebugProgram2.GetEngineInfo(out pbstrEngine, out pguidEngine));
 }
        public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
            IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
        {
            if (process == null)
                return VSConstants.S_OK;
            string processName;
            if (process.GetName((uint) enum_GETNAME_TYPE.GN_FILENAME, out processName) != VSConstants.S_OK)
                return VSConstants.S_OK;
            if (processName.EndsWith("vshost.exe"))
                return VSConstants.S_OK;

            var shortName = Path.GetFileName(processName);

            if (debugEvent is IDebugProcessCreateEvent2)
            {
                Log.Instance.SetStatus("[attaching...] {0}", shortName);
                Storage.Instance.SubscribeProcess(processName);
            }
            if (debugEvent is IDebugProcessDestroyEvent2)
            {
                Log.Instance.SetStatus("[detached] {0}", shortName);
                Log.Instance.AppendLine("[detached] {0}", shortName);
            }
            if (debugEvent is  IDebugLoadCompleteEvent2)
            {
                if (program != null)
                {
                    string engineName;
                    Guid engineId;
                    if (program.GetEngineInfo(out engineName, out engineId) == VSConstants.S_OK)
                    {
                        var fields = new PROCESS_INFO[1];
                        if (process.GetInfo((uint)enum_PROCESS_INFO_FIELDS.PIF_PROCESS_ID, fields) != VSConstants.S_OK)
                            return VSConstants.S_OK;
                        Storage.Instance.SubscribeEngine(processName, engineId);
                        AttachCenter.Instance.Freeze();

                        Log.Instance.SetStatus("[attached] {0}", shortName);
                        Log.Instance.AppendLine("[attached] {0} ({1}) / {2}", shortName, fields[0].ProcessId.dwProcessId, engineName);
                    }
                }
            }
            return VSConstants.S_OK;
        }