public void UpdateGridZoom(ref List <IData3DCollection> _datasets, float zoom) { IData3DCollection grid = _datasets.SingleOrDefault(s => s.Name == "gridNormal"); if (grid != null) { LineDataCollection ldc = grid as LineDataCollection; var colour = CoarseGridLines; float LODfade = (float)Math.Max(Math.Min((zoom / 0.1 - 1.0) / 5.0, 1.0), 0.5); ldc.Color = Color.FromArgb((int)(colour.R * LODfade), (int)(colour.G * LODfade), (int)(colour.B * LODfade)); //Console.WriteLine("LOD {0} fade {1} Color {2}", ldc.Name, LODfade, ldc.Color); } }
public void UpdateGridCoordZoom(ref List <IData3DCollection> _datasets, float zoom) { IData3DCollection gridLOD2 = _datasets.SingleOrDefault(s => s.Name == "text bitmap LOD2"); if (gridLOD2 != null) { TexturedQuadDataCollection tqdc = gridLOD2 as TexturedQuadDataCollection; float LODfade = (float)Math.Max(Math.Min((0.2 / zoom - 1.0) / 2.0, 1.0), 0.0); Color calpha = Color.FromArgb((int)(255 * LODfade), Color.White); tqdc.SetColour(calpha); //Console.WriteLine("LOD {0} fade {1} Color {2}", tqdc.Name, LODfade, calpha); } }