Example #1
0
        /*******************Function For Combat Interface UI*******************/

        //Register Connected Players
        public void RegisterPlayer(String username, int selectedHeroID)
        {
            if (username != null && username != "")
            {
                try
                {
                    IDGSerControllerCallback callback = OperationContext.Current.GetCallbackChannel <IDGSerControllerCallback>();
                    int playerHP = heroInfo.Heroes[selectedHeroID].healthPoints;
                    lock (playerLock)
                    {
                        //remove the old Player
                        if (players.Keys.Contains(username))
                        {
                            number--;
                            players.Remove(username);
                            selectedHeroHP.Remove(username);
                            playerSelectedHero.Remove(username);
                            playerSelectedAbility.Remove(username);
                            playerSelectedTarget.Remove(username);
                        }
                        number++;
                        players.Add(username, callback);
                        selectedHeroHP.Add(username, playerHP);
                        playerSelectedHero.Add(username, selectedHeroID);
                        playerSelectedAbility.Add(username, -1);
                        playerSelectedTarget.Add(username, -1);

                        //if the number of players is five start combat
                        if (number == 5)
                        {
                            startCount();
                        }
                    }
                }
                catch (Exception e)
                {
                    Console.WriteLine(e.Message);
                }
            }
        }
Example #2
0
        /*******************Function For Character Selection UI*******************/

        //check connected client
        public void RegisterClient(String username)
        {
            if (username != null && username != "")
            {
                try
                {
                    IDGSerControllerCallback callback = OperationContext.Current.GetCallbackChannel <IDGSerControllerCallback>();
                    lock (clientLock)
                    {
                        //remove the old client
                        if (clients.Keys.Contains(username))
                        {
                            clients.Remove(username);
                        }
                        clients.Add(username, callback);
                        setPlayersData();
                    }
                }
                catch (Exception e)
                {
                    Console.WriteLine(e.Message);
                }
            }
        }