public D3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *pTex1D, D3D_SRV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, [NativeTypeName("UINT")] uint mostDetailedMip = 0, [NativeTypeName("UINT")] uint mipLevels = unchecked ((uint)-1), [NativeTypeName("UINT")] uint firstArraySlice = 0, [NativeTypeName("UINT")] uint arraySize = unchecked ((uint)-1)) { ViewDimension = viewDimension; if ((DXGI_FORMAT_UNKNOWN == format) || (unchecked ((uint)-1) == mipLevels) || ((unchecked ((uint)-1) == arraySize) && (D3D11_SRV_DIMENSION_TEXTURE1DARRAY == viewDimension))) { D3D11_TEXTURE1D_DESC TexDesc; pTex1D->GetDesc(&TexDesc); if (DXGI_FORMAT_UNKNOWN == format) { format = TexDesc.Format; } if (unchecked ((uint)-1) == mipLevels) { mipLevels = TexDesc.MipLevels - mostDetailedMip; } if (unchecked ((uint)-1) == arraySize) { arraySize = TexDesc.ArraySize - firstArraySlice; } } Format = format; Anonymous = default; switch (viewDimension) { case D3D11_SRV_DIMENSION_TEXTURE1D: { Anonymous.Texture1D.MostDetailedMip = mostDetailedMip; Anonymous.Texture1D.MipLevels = mipLevels; break; } case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: { Anonymous.Texture1DArray.MostDetailedMip = mostDetailedMip; Anonymous.Texture1DArray.MipLevels = mipLevels; Anonymous.Texture1DArray.FirstArraySlice = firstArraySlice; Anonymous.Texture1DArray.ArraySize = arraySize; break; } default: { break; } } }
public D3D11_DEPTH_STENCIL_VIEW_DESC(ID3D11Texture1D *pTex1D, D3D11_DSV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, uint mipSlice = 0, uint firstArraySlice = 0, uint arraySize = unchecked ((uint)-1), uint flags = 0) { ViewDimension = viewDimension; Flags = flags; if ((DXGI_FORMAT_UNKNOWN == format) || ((unchecked ((uint)-1) == arraySize) && (D3D11_DSV_DIMENSION_TEXTURE1DARRAY == viewDimension))) { D3D11_TEXTURE1D_DESC TexDesc; pTex1D->GetDesc(&TexDesc); if (DXGI_FORMAT_UNKNOWN == format) { format = TexDesc.Format; } if (unchecked ((uint)-1 == arraySize)) { arraySize = TexDesc.ArraySize - firstArraySlice; } } Format = format; Anonymous = default; switch (viewDimension) { case D3D11_DSV_DIMENSION_TEXTURE1D: { Anonymous.Texture1D.MipSlice = mipSlice; break; } case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: { Anonymous.Texture1DArray.MipSlice = mipSlice; Anonymous.Texture1DArray.FirstArraySlice = firstArraySlice; Anonymous.Texture1DArray.ArraySize = arraySize; break; } default: { break; } } }
public D3D11_UNORDERED_ACCESS_VIEW_DESC1(ID3D11Texture1D *pTex1D, D3D11_UAV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, [NativeTypeName("UINT")] uint mipSlice = 0, [NativeTypeName("UINT")] uint firstArraySlice = 0, [NativeTypeName("UINT")] uint arraySize = unchecked ((uint)-1)) { ViewDimension = viewDimension; if ((DXGI_FORMAT_UNKNOWN == format) || ((unchecked ((uint)-1) == arraySize) && (D3D11_UAV_DIMENSION_TEXTURE1DARRAY == viewDimension))) { D3D11_TEXTURE1D_DESC TexDesc; pTex1D->GetDesc(&TexDesc); if (DXGI_FORMAT_UNKNOWN == format) { format = TexDesc.Format; } if (unchecked ((uint)-1) == arraySize) { arraySize = TexDesc.ArraySize - firstArraySlice; } } Format = format; Anonymous = default; switch (viewDimension) { case D3D11_UAV_DIMENSION_TEXTURE1D: { Anonymous.Texture1D.MipSlice = mipSlice; break; } case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: { Anonymous.Texture1DArray.MipSlice = mipSlice; Anonymous.Texture1DArray.FirstArraySlice = firstArraySlice; Anonymous.Texture1DArray.ArraySize = arraySize; break; } default: { break; } } }
public D3D11_VIEWPORT(ID3D11Texture1D *pTex1D, ID3D11RenderTargetView *pRTView, [NativeTypeName("FLOAT")] float topLeftX = 0.0f, [NativeTypeName("FLOAT")] float minDepth = D3D11_MIN_DEPTH, [NativeTypeName("FLOAT")] float maxDepth = D3D11_MAX_DEPTH) { D3D11_TEXTURE1D_DESC TexDesc; pTex1D->GetDesc(&TexDesc); D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; pRTView->GetDesc(&RTVDesc); uint MipSlice = 0; switch (RTVDesc.ViewDimension) { case D3D11_RTV_DIMENSION_TEXTURE1D: { MipSlice = RTVDesc.Anonymous.Texture1D.MipSlice; break; } case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: { MipSlice = RTVDesc.Anonymous.Texture1DArray.MipSlice; break; } default: { break; } } var SubResourceWidth = TexDesc.Width / (1u << unchecked ((int)MipSlice)); TopLeftX = topLeftX; TopLeftY = 0.0f; Width = ((SubResourceWidth != 0) ? SubResourceWidth : 1) - topLeftX; Height = 1.0f; MinDepth = minDepth; MaxDepth = maxDepth; }