/// <summary> /// Changes the default gamemode players are in when they spawn for the first time /// </summary> /// <param name="gamemode">the new default gamemode</param> public void DefaultGamemode(ID.Gamemode gamemode) { ForFunction.AddCommand(new DefaultGamemodeCommand(gamemode)); }
/// <summary> /// Changes the selected players gamemode /// </summary> /// <param name="player">the <see cref="BaseSelector"/> to use</param> /// <param name="mode">the gamemode to change to</param> public void Gamemode(BaseSelector player, ID.Gamemode mode) { ForFunction.AddCommand(new GamemodeCommand(player, mode)); }