public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.SymbolShape); writer.WriteInt(this.SymbolColor); writer.WriteByte(this.BackgroundShape); writer.WriteInt(this.BackgroundColor); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteByte(this.TypeId); writer.WriteByte(this.State); writer.WriteInt(this.NextVulnerabilityDate); writer.WriteInt(this.PlacementDate); writer.WriteVarInt(this.RewardTokenCount); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteByte(this.PlayerState); writer.WriteVarShort(this.LastConnection); writer.WriteInt(this.AchievementPoints); writer.WriteVarShort(this.LeagueId); writer.WriteInt(this.LadderPosition); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.CellId); writer.WriteByte(this.ZoneSize); writer.WriteInt(this.CellColor); writer.WriteByte(this.CellsType); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteVarInt(this.HouseId); writer.WriteInt(this.InstanceId); writer.WriteBoolean(this.SecondHand); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteByte(this.Level); this.GuildInfo.Serialize(writer); writer.WriteInt(this.ExperienceForGuild); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteDouble(this.SenderId); writer.WriteUTF(this.SenderName); writer.WriteInt(this.SenderAccountId); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.ElementId); writer.WriteVarShort(this.ElementCellId); writer.WriteVarInt(this.ElementState); writer.WriteBoolean(this.OnCurrentMap); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteByte(this.Channel); writer.WriteUTF(this.Content); writer.WriteInt(this.Timestamp); writer.WriteUTF(this.Fingerprint); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.MsgId); writer.WriteInt(this.TimeStamp); writer.WriteUTF(this.Owner); writer.WriteVarShort(this.ObjectGenericId); }
protected override void serializeContent(ICustomDataWriter writer) { writer.WriteByte((byte)Channel); writer.WriteUTF(Content); writer.WriteInt(TimestampUtils.GetFromNow()); writer.WriteUTF(Content); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.SeasonId); writer.WriteVarShort(this.LeagueId); writer.WriteInt(this.LadderPosition); writer.WriteBoolean(this.EndSeasonReward); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteUTF(this.Content); writer.WriteInt(this.Timestamp); writer.WriteVarLong(this.MemberId); writer.WriteUTF(this.MemberName); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.ItemUID); writer.WriteInt(this.ObjGenericId); writer.WriteShort(this.Effects.Length); foreach (ObjectEffect item in this.Effects) { writer.WriteShort(item.MessageId); item.Serialize(writer); } writer.WriteShort(this.Prices.Length); foreach (long item in this.Prices) { writer.WriteVarLong(item); } }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarInt(this.HouseId); writer.WriteInt(this.InstanceId); writer.WriteBoolean(this.Enable); writer.WriteVarInt(this.Rights); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.FightId); writer.WriteByte(this.FightType); writer.WriteInt(this.FightStart); writer.WriteBoolean(this.FightSpectatorLocked); }
protected override void serializeContent(ICustomDataWriter writer) { // SelectedServerData (42) writer.WriteVarShort(211); // Server id writer.WriteUTF("127.0.0.1"); // Server address writer.WriteShort(1); // Number of ports writer.WriteInt(5556); // Game Server port writer.WriteBool(false); // Can create new character var ticket = Guid.NewGuid().ToString().Replace("-", ""); writer.WriteVarInt(ticket.Length); // Ticket length writer.WriteUTFBytes(ticket); // Ticket //SelectedServerDataExtended writer.WriteUShort(1); // Number of servers // GameServerInformations var byteBox = new ByteBox(); byteBox[0] = false; // Is Mono account byteBox[1] = true; // Is Selectable writer.WriteByte(byteBox.Value); writer.WriteVarShort(211); // Server id writer.WriteByte(0); // Type writer.WriteByte(3); // Status writer.WriteByte(0); // Completion writer.WriteByte(1); // Character count writer.WriteByte(5); // Character slots writer.WriteDouble(0); // Date }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarInt(this.HouseId); writer.WriteInt(this.InstanceId); writer.WriteBoolean(this.SecondHand); writer.WriteVarLong(this.RealPrice); writer.WriteUTF(this.BuyerName); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.RequestId); writer.WriteDouble(this.RequesterId); writer.WriteVarShort(this.RequesterCellId); writer.WriteDouble(this.RequestedId); writer.WriteVarShort(this.RequestedCellId); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteUTF(this.LeaderName); writer.WriteVarShort(this.NbConnectedMembers); writer.WriteByte(this.NbTaxCollectors); writer.WriteInt(this.LastActivity); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarShort(this.Rank); writer.WriteVarShort(this.LeagueId); writer.WriteVarShort(this.LeaguePoints); writer.WriteVarShort(this.TotalLeaguePoints); writer.WriteInt(this.LadderPosition); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteInt(this.InstanceId); writer.WriteBoolean(this.SecondHand); writer.WriteUTF(this.OwnerName); writer.WriteShort(this.WorldX); writer.WriteShort(this.WorldY); writer.WriteDouble(this.MapId); writer.WriteVarShort(this.SubAreaId); writer.WriteShort(this.SkillListIds.Length); foreach (int item in this.SkillListIds) { writer.WriteInt(item); } writer.WriteVarInt(this.GuildshareParams); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.AreaId); writer.WriteByte(this.AtLeastNbMount); writer.WriteByte(this.AtLeastNbMachine); writer.WriteVarLong(this.MaxPrice); writer.WriteByte(this.OrderBy); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.MemberId); writer.WriteShort(this.WorldX); writer.WriteShort(this.WorldY); writer.WriteDouble(this.MapId); writer.WriteVarShort(this.SubAreaId); }
public override void Serialize(ICustomDataWriter writer) { base.Serialize(writer); writer.WriteVarShort(this.OrnamentId); writer.WriteVarShort(this.Level); writer.WriteVarShort(this.LeagueId); writer.WriteInt(this.LadderPosition); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteVarInt(this.HouseId); writer.WriteInt(this.InstanceId); writer.WriteBoolean(this.SecondHand); this.GuildInfo.Serialize(writer); writer.WriteVarInt(this.Rights); }
protected override void serializeContent(ICustomDataWriter writer) { writer.WriteByte(0b00); // Tutorial + CanCreateNewChar writer.WriteInt((int)AccountId); writer.WriteVarUInt(262143); // Breeds visible writer.WriteVarUInt(262143); // Breeds available writer.WriteByte(0); // Status writer.WriteDouble(0); // Unlimited restat end date }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.Id_); writer.WriteShort(this.Steps.Length); foreach (byte item in this.Steps) { writer.WriteByte(item); } }
public override void Serialize(ICustomDataWriter writer) { byte box = 0; box = BooleanByteWrapper.SetFlag(box, 0, Success); box = BooleanByteWrapper.SetFlag(box, 1, AutomaticAction); writer.WriteByte(box); writer.WriteInt(this.ActionId); }
public override void Serialize(ICustomDataWriter writer) { writer.WriteInt(this.AreaId); writer.WriteByte(this.AtLeastNbRoom); writer.WriteByte(this.AtLeastNbChest); writer.WriteVarShort(this.SkillRequested); writer.WriteVarLong(this.MaxPrice); writer.WriteByte(this.OrderBy); }