public GameService(UnderseaDbContext dbContext, IPlayerService playerService, IArmyService armyService, IStockService stockService, ICurrentInnovationService currentInnovationService, ICurrentBuildingService currentBuildingService, IHubContext <GameHub> hubContext) { _dbContext = dbContext; _playerService = playerService; _armyService = armyService; _stockService = stockService; _currentInnovationService = currentInnovationService; _currentBuildingService = currentBuildingService; _hubContext = hubContext; }
public TestController(IPlayerService playerService, ICityService cityService, IArmyService armyService, IStockService stockService, ILaboratoryService laboratoryService, ISquadService squadService, IGameService gameService, IBuildingService buildingService, ICurrentBuildingService currentBuildingService, ICurrentInnovationService currentInnovationService) { _playerService = playerService; _cityService = cityService; _buildingService = buildingService; _currentBuildingService = currentBuildingService; _armyService = armyService; _stockService = stockService; _laboratoryService = laboratoryService; _currentInnovationService = currentInnovationService; _squadService = squadService; _gameService = gameService; }
public LaboratoryController(ILaboratoryService laboratoryService, ICurrentInnovationService currentInnovationService) { _laboratoryService = laboratoryService; _currentInnovationService = currentInnovationService; }