public CreatureController(IEnumService enumService, IHostingEnvironment hostingEnvironment, ICreatureRepository creatureRepository, ICreatureTagRepository creatureTagRepository, ITagRepository tagRepository) { _enumService = enumService; _hostingEnvironment = hostingEnvironment; _creatureRepository = creatureRepository; _creatureTagRepository = creatureTagRepository; _tagRepository = tagRepository; }
public CreatureController(IHostingEnvironment hostingEnvironment, IEnumService enumService, IMediaService mediaService, ICreatureRepository creatureRepository, ISubcategoryRepository subcategoryRepository, ICategoryRepository categoryRepository, ITagRepository tagRepository, ICreatureTagRepository creatureTagRepository) { _hostingEnvironment = hostingEnvironment; _enumService = enumService; _mediaService = mediaService; _creatureRepository = creatureRepository; _subcategoryRepository = subcategoryRepository; _categoryRepository = categoryRepository; _tagRepository = tagRepository; _creatureTagRepository = creatureTagRepository; }
public CreatureService(IMapper mapper, ICreatureRepository creatureRepository) : base(mapper) { _creatureRepository = creatureRepository; }
/// <summary> /// Initializes a new instance of the <see cref="UnitService" /> class. /// </summary> /// <param name="creatureRepository">The creature repository.</param> /// <param name="unitOfWork">The unit of work.</param> public CreatureService(ICreatureRepository creatureRepository, IUnitOfWork unitOfWork) { _creatureRepository = creatureRepository; _unitOfWork = unitOfWork; }
public CreatureController(ICreatureRepository creatureRepository) { _creatureRepository = creatureRepository; }
public CreatureService(ICreatureRepository repo) { this._CreatureRepository = repo; }
public SubcategoryController(ISubcategoryRepository subcategoryRepository, ICreatureRepository creatureRepository) { _subcategoryRepository = subcategoryRepository; _creatureRepository = creatureRepository; }