public override void Execute(ICpu cpu) { // Return value should be atop the stack. // Pop it, eval it, and push it back, // i.e. if the statement was RETURN X, and X is 2, then you want // it to return the number 2, not the variable name $x, which could // be a variable local to this function which is about to go out of scope // so the caller can't access it: object returnVal = cpu.PopValue(); // Now dig down through the stack until the argbottom is found. // anything still leftover above that should be unread parameters we // should throw away: object shouldBeArgMarker = 0; // just a temp to force the loop to execute at least once. while (shouldBeArgMarker == null || (shouldBeArgMarker.GetType() != OpcodeCall.ArgMarkerType)) { if (cpu.GetStackSize() <= 0) { throw new KOSArgumentMismatchException( string.Format("Something is wrong with the stack - no arg bottom mark when doing a return. This is an internal problem with kOS") ); } shouldBeArgMarker = cpu.PopStack(); } cpu.PushStack(Structure.FromPrimitive(returnVal)); // Now, after the eval was done, NOW finally pop the scope, after we don't need local vars anymore: if( Depth > 0 ) OpcodePopScope.DoPopScope(cpu, Depth); // The only thing on the "above stack" now that is allowed to get in the way of // finding the context record that tells us where to jump back to, are the potential // closure scope frames that might have been pushed if this subroutine was // called via a delegate reference. Consume any of those that are in // the way, then expect the context record. Any other pattern encountered // is proof the stack alignment got screwed up: bool okay; VariableScope peeked = cpu.PeekRaw(-1, out okay) as VariableScope; while (okay && peeked != null && peeked.IsClosure) { cpu.PopAboveStack(1); peeked = cpu.PeekRaw(-1, out okay) as VariableScope; } object shouldBeContextRecord = cpu.PopAboveStack(1); if ( !(shouldBeContextRecord is SubroutineContext) ) { // This should never happen with any user code: throw new Exception( "kOS internal error: Stack misalignment detected when returning from routine."); } var contextRecord = shouldBeContextRecord as SubroutineContext; // Special case for when the subroutine was really being called as an interrupt // trigger from the kOS CPU itself. In that case we don't want to leave the // return value atop the stack, and instead want to pop it and use it to decide // whether or not the re-insert the trigger for next time: if (contextRecord.IsTrigger) { cpu.PopStack(); // already got the return value up above, just ignore it. if (returnVal is bool || returnVal is BooleanValue ) if (Convert.ToBoolean(returnVal)) cpu.AddTrigger(contextRecord.TriggerPointer); } int destinationPointer = contextRecord.CameFromInstPtr; int currentPointer = cpu.InstructionPointer; DeltaInstructionPointer = destinationPointer - currentPointer; }
public override void Execute(ICpu cpu) { int functionPointer = Convert.ToInt32(cpu.PopValue()); // in case it got wrapped in a ScalarIntValue cpu.AddTrigger(functionPointer); }
public override void Execute(ICpu cpu) { var functionPointer = (int)cpu.PopValue(); cpu.AddTrigger(functionPointer); }