public MinePlanter(ICoordinatePicker random_coordinate_picker, GameDifficulty game_difficulty) { _game_difficulty = game_difficulty; _random_coordinate_picker = random_coordinate_picker; }
public MinePlanter(ICoordinatePicker random_coordinate_picker, GameDifficulty game_difficulty) { _game_difficulty = game_difficulty; _random_coordinate_picker = random_coordinate_picker; }
public MinePlanterFactory(ICoordinatePicker coordinate_picker) { _coordinatePicker = coordinate_picker; }
public MinePlanterFactory(ICoordinatePicker coordinate_picker) { _coordinatePicker = coordinate_picker; }