Example #1
0
        public void Render(IElement rootComponent)
        {
            var sw1 = Stopwatch.StartNew();

            context = new UIContext(box, buffer);

            rootComponent.Draw(new Point(0, 0), new BoxConstraint(0, box.Width, 0, box.Height), context);
            buffer.ApplyChanges(box);
            box.Flush();

            box.SetCursor(context.CursorPosition.X, context.CursorPosition.Y);
            box.SetCursorVisibility(context.CursorVisible);

            sw1.Stop();
            //Trace.WriteLine(" Render: " + sw1.ElapsedMilliseconds.ToString());
        }