public void AddSubItem(IConfigSwitchOrGroup input) { List<IConfigSwitchOrGroup> a; if (ItemList == null) { a = new List<IConfigSwitchOrGroup>(); } else { a = new List<IConfigSwitchOrGroup>(ItemList); } a.Add(input); ItemList = a.ToArray(); }
public void AddSubItem(IConfigSwitchOrGroup input) { List <IConfigSwitchOrGroup> a; if (ItemList == null) { a = new List <IConfigSwitchOrGroup>(); } else { a = new List <IConfigSwitchOrGroup>(ItemList); } a.Add(input); ItemList = a.ToArray(); }
public ApplicationSettings() { FlushTime = 60; ItemConfigWoods = new IConfigSwitchOrGroup[0]; SwitchTypeItems = new Setting_SwitchType[0]; }
public void AddSubItem(IConfigSwitchOrGroup input) { throw new NotSupportedException("交换机无法增加子元素"); }
public void SetItemList(IConfigSwitchOrGroup[] List) { throw new NotSupportedException("交换机无法拥有子元素"); }
public void SetItemList(IConfigSwitchOrGroup[] List) { ItemList = List; }