public void Accept(IComputerPartVisitor computerPartVisitor) { foreach (var i in parts) { i.Accept(computerPartVisitor); } computerPartVisitor.Visit(this); }
public void Accept(IComputerPartVisitor visitor) { for (int i = 0; i < parts.Length; i++) { parts[i].Accept(visitor); } visitor.Visit(this); }
public void Accept(IComputerPartVisitor computerPartVisitor) { foreach (IComputerPart part in _parts) { part.Accept(computerPartVisitor); } computerPartVisitor.Visit(this); }
public virtual void Accept(IComputerPartVisitor computerPartVisitor) { for (int i = 0; i < parts.Length; i++) { parts[i].Accept(computerPartVisitor); } computerPartVisitor.Visit(this); }
public void Accept(IComputerPartVisitor computerPartVisitor) { foreach (var part in computerPartsreadOnly) { part.Accept(computerPartVisitor); } computerPartVisitor.Visit(this); }
//Override public void Accept(IComputerPartVisitor computerPartVisitor) { for (var i = 0; i < _parts.Length; i++) { _parts[i].Accept(computerPartVisitor); } computerPartVisitor.Visit(this); }
public void Accept(IComputerPartVisitor visitor) { visitor.Visit(this); }
public void Accept(IComputerPartVisitor computerPartVisitor) => computerPartVisitor.Visit(this);
public virtual void Accept(IComputerPartVisitor computerPartVisitor) { computerPartVisitor.Visit(this); }