private void ServerCharacterCompletionistEntryUnlockedOrClaimedHandler( ICharacter character, ICompletionistDataEntry entry) { var context = this.GetActiveContext(character, out _); context?.Refresh(); }
private void ServerCharacterCompletionistRewardClaimed(ICharacter character, ICompletionistDataEntry entry) { var context = this.GetActiveContext(character, out _); context?.Refresh(); }