public static byte[] CreateSoundData(Emulation emulation) { ICommandBuilder builder = StarIoExt.CreateCommandBuilder(emulation); builder.BeginDocument(); builder.AppendSound(SoundChannel.No1); builder.AppendSound(SoundChannel.No2); builder.AppendSound(SoundChannel.No1, 3); builder.AppendSound(SoundChannel.No2, 3); builder.EndDocument(); return(builder.Commands); }