Example #1
0
 public void Dispose()
 {
     try
     {
         IMapRuntime r = _environment as IMapRuntime;
         if (r != null && r.RuntimeExchanger != null)
         {
             r.RuntimeExchanger.RemoveLayer(this);
         }
         if (_class != null)
         {
             _class.Dispose();
         }
         if (_featureRender != null)
         {
             _featureRender.Dispose();
         }
     }
     finally
     {
         _disposed = true;
     }
 }
Example #2
0
 // Destructor
 public void Dispose()
 {
     _class.Dispose();
 }