public ClanCommandHandler(IClanRepository clanRepository, IRankRepository rankRepository, TrackingService trackingService) { _clanRepository = clanRepository; _trackingService = trackingService; _rankRepository = rankRepository; }
public ClanController( IClanRepository clanRepository, IClanMembershipRepository clanMembershipRepository, IUserBaseDataRepository userBaseDataRepository) { _clanRepository = clanRepository; _clanMembershipRepository = clanMembershipRepository; _userBaseDataRepository = userBaseDataRepository; }
public RankQueryHandler( IRankRepository rankRepository, IPlayerRepository playerRepository, IClanRepository clanRepository) { _rankRepository = rankRepository; _playerRepository = playerRepository; _clanRepository = clanRepository; }
public ClansDbContextCleaner( IClanRepository clanRepository, ClansDbContext context, IWebHostEnvironment environment, ILogger <ClansDbContextCleaner> logger ) : base(context, environment, logger) { _clanRepository = clanRepository; Clans = context.Set <Clan>(); }
public RacunService(IRacunRepository repository, IKupacRepository kupacRepository, IUdrugaRepository udrugaRepository, IRacunStavkaRepository stavkaRepository, IRacunRepository racunRepository, IProizvodRepository proizvodRepository, IClanRepository clanRepository) { this.Repository = repository; this.KupacRepository = kupacRepository; this.UdrugaRepository = udrugaRepository; this.StavkaRepository = stavkaRepository; this.RacunRepository = racunRepository; this.ProizvodRepository = proizvodRepository; this.ClanRepository = clanRepository; }
public PlayersController( IPlayerRepository playerRepository, GameModeStatQueryHandler queryHandler, IPersonalSettingsRepository personalSettingsRepository, IClanRepository clanRepository, IW3CAuthenticationService authenticationService) { _playerRepository = playerRepository; _queryHandler = queryHandler; _personalSettingsRepository = personalSettingsRepository; _clanRepository = clanRepository; _authenticationService = authenticationService; }
public void SetUp() { _clanRepository = new ClanRepository(MongoClient); _rankRepository = new RankRepository(MongoClient); _handler = new ClanCommandHandler(_clanRepository, _rankRepository, null); }
public ClanService(IConfigurationProvider clanMapper, IClanRepository clanRepository) { _clanMapper = new Mapper(clanMapper); _clanRepository = clanRepository; }
public ClanModule(IClanRepository clanRepo, IUserService userService, ICoinRepository coinRepository) { _clanRepo = clanRepo; _userService = userService; _coinRepository = coinRepository; }
public ClanService(IClanRepository clanRepository) { _clanRepository = clanRepository; }
public ClanManager(ILogManager logManager, IKernel kernel, IClanRepository repository) { _logManager = logManager; Repository = repository; _kernel = kernel; }
public void SetUp() { _clanRepository = new ClanRepository(MongoClient); _rankRepository = new RankRepository(MongoClient, personalSettingsProvider); _handler = new ClanCommandHandler(_clanRepository, _rankRepository, null); }
public InvitationService(IInvitationRepository invitationRepository, IClanRepository clanRepository) { _invitationRepository = invitationRepository; _clanRepository = clanRepository; }
public MembershipController( IClanRepository clanRepository) { _clanRepository = clanRepository; }
public CandidatureService(ICandidatureRepository candidatureRepository, IClanRepository clanRepository) { _candidatureRepository = candidatureRepository; _clanRepository = clanRepository; }
public ClanService(IClanRepository clanRepository) { _clanRepository = clanRepository ?? throw new ArgumentNullException(nameof(clanRepository)); }
public ClanV4Controller(IClanRepository repository) { _repository = repository; }
public ClanController(IClanRepository clanRepository, IMapper mapper) { _clanRepository = clanRepository; _mapper = mapper; }
public ClanService(IClanRepository clanRepository) { this.clanRepository = clanRepository; }
public ClanV3Service(IClanRepository clanRepository, IClanPlatformRepository clanPlatformRepository, IMemberRepository memberRepository) { ClanRepository = clanRepository; ClanPlatformRepository = clanPlatformRepository; MemberRepository = memberRepository; }
public ClanService(IClanRepository repository) { this.Repository = repository; }