protected AClientRequestHandler(Guid clientId, Socket socket, IClacksInstrumentation instrumentation, Action<IClientHandler> removeCallback) { _clientId = clientId; _socket = socket; _endPoint = _socket.RemoteEndPoint as IPEndPoint; _instrumentation = instrumentation; _removeCallback = removeCallback; _instrumentation.ClientConnected(_clientId, _endPoint); }
public ClacksServer(IPEndPoint listenEndpoint, IClacksInstrumentation instrumentation, IClientHandlerFactory clientHandlerFactory) { _listenEndpoint = listenEndpoint; _instrumentation = instrumentation; _clientHandlerFactory = clientHandlerFactory; _listenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { NoDelay = true }; _listenSocket.Bind(_listenEndpoint); _listenSocket.Listen((int) SocketOptionName.MaxConnections); _log.InfoFormat("Created server on {0} with handler {1}", listenEndpoint, clientHandlerFactory); BeginWaitForConnection(); }
public FaultingSyncClientHandler(Guid clientId, Socket socket, ISyncCommandDispatcher dispatcher, IClacksInstrumentation instrumentation, Action<IClientHandler> removeCallback, Func<bool> checkForFault) : base(clientId, socket, dispatcher, instrumentation, removeCallback) { _checkForFault = checkForFault; }
public IClientHandler Create(Guid clientId, Socket socket, IClacksInstrumentation instrumentation, Action<IClientHandler> removeHandler) { Console.WriteLine("new connection"); return new FaultingSyncClientHandler(clientId, socket, _dispatcher, instrumentation, removeHandler, CheckForFault); }
public IClientHandler Create(Guid clientId, Socket socket, IClacksInstrumentation instrumentation, Action<IClientHandler> removeHandler) { return new SyncClientHandler(clientId, socket, _dispatcher, instrumentation, removeHandler); }
public ClacksServer Build(IClacksInstrumentation instrumentation) { return new ClacksServer(_endPoint, instrumentation ?? BaseClacksInstrumentation.Instance, _clientHandlerFactory); }
public SyncClientHandler(Guid clientId, Socket socket, ISyncCommandDispatcher dispatcher, IClacksInstrumentation instrumentation, Action<IClientHandler> removeCallback) : base(clientId, socket, instrumentation, removeCallback) { _dispatcher = dispatcher; }