Example #1
0
        /// <summary>
        /// Adds an <see cref="IChessPiece"/> to the board
        /// </summary>
        /// <param name="piece">An implementation of <see cref="IChessPiece"/> to add to the game board</param>
        /// <param name="xCoordinate">The X coordinate the piece takes up</param>
        /// <param name="yCoordinate">The Y coordinate the piece takes up</param>
        /// <returns>True if the piece was successfully added</returns>
        public bool Add(IChessPiece piece, int xCoordinate, int yCoordinate)
        {
            if (piece == null)
            {
                return(false);
            }

            if (m_pieceContainer == null)
            {
                m_pieceContainer = new ChessPieceContainer();
            }

            if (!IsLegalBoardPosition(xCoordinate, yCoordinate) ||
                !piece.IsValidStartingPosition(xCoordinate, yCoordinate) ||
                !m_pieceContainer.HasCapacityFor(piece) ||
                m_pieceContainer.GetPieceAtCoordinates(xCoordinate, yCoordinate) != null)
            {
                piece.XCoordinate = -1;
                piece.YCoordinate = -1;
                return(false);
            }

            m_pieceContainer.RegisterPiece(piece, xCoordinate, yCoordinate);

            return(true);
        }
Example #2
0
 // Allows us to mock the container and properly unit test the Add functionality
 public ChessBoard(IChessPieceContainer chessPieceContainer)
 {
     m_pieceContainer = chessPieceContainer;
 }
Example #3
0
 public ChessBoard()
 {
     m_pieceContainer = new ChessPieceContainer();
 }